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VR in Education

There’s so much talk about Virtual Reality & Interactive 360° content as powerful tools for educators, however getting started can be daunting with lots to learn, do and buy; sometimes the content available or created is not that relevant for teaching needs.

At VRTY, we want to change that!

We believe Virtual Reality & Interactive 360° content should be accessible to everyone and every classroom across the world. That’s why we’ve created an easy-to-use platform that can support teachers, students and businesses to EXPERIENCE, BUILD and/or CREATE their own curriculum-aligned projects.

If you’re a school, university, VET company, or responsible for corporate, medical, or social education and you are interested in using VR in education content then reach out to us or book a time with us so we can have a chat to answer your questions. We also provide professional learning and development coursework to help get you going and create VR in educational content that can be used and shared across the world.

Why VR in Education?

Using VR in Education has the potential to:

✔️ Increase student engagement
✔️ Provide authentic experiences to impact student identity
✔️ Provide opportunities for students to gain new perspectives and empathy
✔️ Facilitate constructivist learning and Higher Order Thinking skills as a tool for creativity.

VR case studies
ravenswood student using VRTY

What is VRTY?

VRTY is an easy-to-use cloud platform that can help educators and students to CREATE, BUILD and SHARE their own interactive 360º and VR in education projects; aligned to curriculum and their desired learning areas.

Working with Australia and overseas schools
Working on Curriculum content with schools
Partnering with content contributors and museums
Scalable
Tech Agnostic
Versatile
Easy-to-use
Interactive
Fast to create
Cost-effective
LMS and SCORM compliant

How it works?

  1.  All our projects are created via the cloud (web VR environment), so all you need is a computer and internet access.
  2.  Define your learning requirements and outcomes aligned with the curriculum or a learning area.
  3.  Determine your storyboard: will it be a linear narrative or branching narrative?
  4.  Create and upload assets to the VRTY platform or choose from the many assets in the Learning Library.
  5.  Build your project with VRTY’s features such as interactive markers, media content and audio.
  6.  Publish your project to the cloud, webpage or to your VRTY Streamer Box for viewing.
  7.  View the project in 360º on mobile, tablet, or computer. Or if you have a mobile VR headset, you can view it on your smartphone in virtual reality.
  8.  Analyse your project data in the Analytics tab.

Where do I start?

VRTY Platform
  1. Need an idea on what to create into VR in education? We have a VR Ideas Corner to help you get started.
  2. Sign up for a VRTY trial account and you can use the platform free for three weeks.
  3. Check out for VR in education pricing.
  4. Visit our VRTY Library on the VRTY platform.
    1. Contains hundreds of ready to use 360º images and videos from all over the world and marker icons.
    2. Capture your own 360º images or videos with a 360º camera to create your own VR in education from start to end.
  5. Start creating your first VR in education project!
  6. If you have any enquiries, don’t hesitate to contact us or book in our time.