VRTY had the opportunity to work with Tim from Think Digital and Farm VR to provide the VRTY platform for the Tasmanian Agricultural Productivity Group (TAPG) Camp “Immersive Technology” Workshop to students from different schools in April 2021.
The students learnt how to use a 360° camera and captured multiple 360-degree with Tim. Then, the students exported their 360-degree images and uploaded them onto VRTY.
In VRTY, students can create and add all types of marker (hotspot) content with images, videos, GIFs and audios. Placing them onto 360° scenes to make them interactive and engaging. Using virtual reality (VR) in education has a lot of potential for students. Firstly, it can facilitate constructivist learning and Higher Order Thinking skills as a tool for creativity. Students who engage with a VR project in a headset will gain new perspectives and develop empathy towards others. Another reason to integrate VR into a lesson plan is that it can help with increasing student engagement. Students will be more likely to pay attention and get excited about a class. VR also provides authentic experiences to impact student identity. These are just some of the benefits to use VR in classrooms. Let us know in the comment section below what other benefits VR can help your students too.
Through the TAPG Camp, students get to learn the basics of utilising 360° images and videos and turning them into useful resources and fun class activities to encourage learning. VRTY is a no-coding cloud-based platform. It runs on the browser so you can access it anytime and everywhere. The team have compiled a list of the students work from the “Immersive Technology” Workshop.
Do you know that you can save your Google Tour Creators’ projects, as Google Tour Creator is shutting down by the end of June 2021. We have a step-by-step article for you on how to export and import your Google Tour Creators’ project into VRTY.